How far would YOU go to survive?
Accosted by an airship from hell.
Dragged through half of San Francisco Bay.
Dumped in a mining camp in the middle of Absolute Nowhere.
All because she kept Mother waiting.
17-year-old Abigail Crumb finds herself regretting her decision to abandon a somewhat normal life in London and sail halfway around the world—simply because Mother called. A mysterious mining camp in the wild, wild west flaunts the very idea of propriety, Mother’s Once Dead miners keep falling apart, and not a good cuppa tea to be found.
Surviving Mother Rule #2: Never keep a sorceress waiting.
But keep Mother waiting she did.
Now facing pitfalls beyond imagination, Abby finds herself in the precarious position of protecting two sisters she only just met. At least there are no clockwork dragons or demons to face. That should make life a bit simpler.
Shouldn’t it?
The Peculiar Adventures of Abigail Crumb continue in this action/adventure fantasy with a dash of steampunk thrown in—set in the historic wild, wild west!
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